123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|546|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> C/C++/C#/Other -> XNA UK User Group.

Mon, 08 Sep 2008, 11:43
steve_ancell
For those of you that have caught the XNA bug, I have found a forum that could do with a few more members to liven it up a bit.

xna-uk.net/
Mon, 08 Sep 2008, 14:52
Jayenkai
Haven't yet attempted XNA. Nor getting an X360, which would be the only real reason for me to even TRY using XNA!! First things first!



-=-=-
''Load, Next List!''
Mon, 08 Sep 2008, 16:31
Spare
Interesting, I recently installed xna as I noticed they finally support visual studio 2008. I've also recently bought an xbox 360 without thinking of combining those two.

I found some easy tutorials where you can learn to create a tile engine for 2d games with xna. Guess I'll start doing something with xna when I have some spare time