-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|34|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Console Coding -> XNA/C# related stuff.

Thu, 15 Mar 2007, 17:37
Has anyone on here played around with XNA yet ?.

@Jay... If the answer to the about question is yes, would you ever be considering adding a section on the subject ?.
Thu, 15 Mar 2007, 18:17
power mousey

I haven't even played with KPL.

and the download is huge.
plus other stuff you have to download
which is required too.


Thu, 15 Mar 2007, 18:53
I downloaded that one quite a while back, I lost interest within a couple of hours. It's quite usefull for teaching though.
Fri, 16 Mar 2007, 00:23
power mousey
well, thank goodness I didn't download
it. All the kit and kaboodle.

but come on, having that one kid pose for a
backward rigor-mortis or death figure with his legs.
The one kid on the right.

And they are so closely tightly knit
together like that. anxiety and claustrophobia too.

What would capture my attention more
and with a happy and joyous mood:

if you had 2 of the kids playing and coding
on the computer. And then some kids in the background playing while some of them look and a few are running
up. Intrigue and interested in whats going on.

power mousey

Fri, 16 Mar 2007, 09:07
I tested XNA with C#, but not enough to give it a fair review. What put me off is that the player has to download the .NET framework and the XNA framework. It's just a big hassle.
Fri, 16 Mar 2007, 09:21
power mousey

I think its the same or similar thing Phoenix
with the KPL too.

yeah, it needs the .Net framework too. at least
Net 2.0. And also at least Directx 9.0c or better.

and just like the logo said for the
Phrogram Company:

Its Real Programming. Its just more fun.

yeah, more fun for them to have you
download the huge stuff.

Sat, 17 Mar 2007, 07:48
Everyone should have .net 2.0 on your computer anyway... its becoming more and more prevalent.

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Computer Science Series: Logic (pt1) (part 2) (part 3) 2's Complement Mathematics: Basic Differential Calculus
Sat, 17 Mar 2007, 07:54
I recently had to install 2.0 onto my re-installed XP system. I was surprised that the SP2 Install CD didn't include .net 2.0, or that Windows Update hadn't gone ahead and installed it itself.

I'm pretty sure Vista has 2.0 ready and waiting, but I've not checked it yet.

What's the quickest way to find out what .net you have?

(btw, Instinct, maybe time to change the santa hat )

''Load, Next List!''
Sat, 17 Mar 2007, 09:46
power mousey
well, I have the Net 2.0 installed anyway.

This KPL and Phrogram was a waste.
steve, I should've listend to you

Also, I had to install a few other things.
And also have my Windows XP validated as well.
What a waste of time for me as a user and potential
buyer to go thru the pain and hassle of all this.

Thank you Microsoft and Phrogram for wasting
and ruining 3.5 hours of my precious time.

But the good news....I uninstalled and deleted it all
except Net 2.0. And around 2:20 am in the morning I finally had some dinner or early breakfast and watch a really good episode of Star Trek. Spectre of the Gun.
And had a few delicious revives.
Yes, bottled water with fruit punch flavor and chockful of vitamins and minerals. Just what the Doctor...
Doctor McCoy ordered.

power mousey

Sat, 17 Mar 2007, 12:07
I think you are better off with Blitz or Cobra for the time being, I think MicroSoft needs to re-think on how to run the compiled games created with XNA. Downloading XNA, and the stuff that had to be downloaded with it was just a flash in the pan for me, but MicroSoft have failed to realise that not everone has a high speed connection. If it makes any sense, I would want my games to be played by everyone, not just the people that can afford high speed cable and ADSL. XNA would have been better if it was possible to burn and deploy games on a disk, and the runtime files to be deployed with it, that way if the players XBox 360 does'nt have the required stuff already on it, it could be updated to do so when the disk is put in the machine. MicroSoft could still get a cut from the profits by claiming any due royalties for using their framework, from the outlet that sells the game. The way it is being done at the moment, I can't see it making such a huge impact as it would if they used the method I just explained above.
Sat, 17 Mar 2007, 20:00
power mousey

true, and I hear you steve.
and I agree.

or if Microsoft published some books
or licensed authors or other companies
to write game programming books
concerning XNA game developmnet/programming
or even Phrogram and KPL and with the necessary
programs and files on an enclosed CD
Yet and heya, I went to Borders bookstore
and I bought 2 books. One is called Ghost Stories
of California. The first chapter talks about the Winchester Mystery House. whoa!! weird and spooky.
The second book I bought was Game Programming with Python.
Weaving wonders with overgrown worms. heehee

power mousey