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Socoder -> PC Gaming -> Purple Martians

Posted : Monday, 30 April 2018, 08:40
Pio

Purple Martians


I found this complicated platform game (here).


View on YouTube
Posted : Saturday, 12 May 2018, 17:13
mweiss001
Hi all,

I am the author of this awesome game!

Completely free, released under the zlib license.

Written in C, using the Allegro Game Programming Library.

I learned C while programming this game.

I started in 1997, and I've been working on it on and off for > 20 years.

The game is truly cross-platform and works identically across windows and linux,
including the 8 player LAN multiplayer, that I created myself.

I figured out how to implement and solve so many things while creating this.
It been a labor of love, and I am really proud of how far its come and how polished
it is in most areas (there are a few dark corners that still could be improved)

When I started this game, I was using a 486 with Windows 3.1, the game ran in
DOS with a 320x200 screen resolution.

Now, it will work with any screen size from 320x200 to 4K.

The toolchain I currently use to develop is MinGW-W64 with gcc-7.2, Allegro 5.2.4, zlib, libnet.

Please check out my game, I would love to hear any comments,
questions, new levels created for the game, etc.

I would love to discuss any technical aspects, like how I implemented features,
solved problems, why I chose to do things a certain way, etc.

mweiss001@gmail.com
Posted : Sunday, 13 May 2018, 03:34
Jayenkai
Welcome aboard
Posted : Sunday, 13 May 2018, 11:08
Dabz
Looks canny!

Welcome to the mad house!

Dabz

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Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 8Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit
Posted : Sunday, 13 May 2018, 11:54
steve_ancell
I played it earlier, I think I burned a hole in my brain.