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Socoder -> On Topic -> Game Bugz

Posted : Saturday, 06 November 2021, 20:40
steve_ancell
Why is it when you add a new feature to a game it always seems to fuck up one or more of the other features? WAAAAAA!
Posted : Saturday, 06 November 2021, 20:40
steve_ancell
New bug squashed. Justice!
Posted : Saturday, 06 November 2021, 20:43
steve_ancell
Squash one bug, two more will take its place, and I have a feeling more bugz will manifest. Damn!, now I'm starting to sound like Hydra.
Posted : Sunday, 07 November 2021, 02:37
Jayenkai
Surely that's the fun of coding, though, right?

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''Load, Next List!''
Posted : Sunday, 07 November 2021, 03:11
steve_ancell
Definitely giving my brain a workout Jay.
Posted : Sunday, 07 November 2021, 04:27
rockford
[To the tune of 99 bottles of beer]

99 bothersome bugs in the code,
99 bothersome bugs,
Take one down,
Compile from the ground,
138 bothersome bugs in the code.

Yep!
Posted : Sunday, 07 November 2021, 06:45
steve_ancell
LOL

|update| -=-=- |update|
Some of these levels are so evil that they surpass the creator, even I have trouble completing some of them.
Posted : Sunday, 07 November 2021, 06:48
steve_ancell
I would say that this game is around ninety and some odd percent complete, 39 levels so far and I'm hoping to aim for 50. Not bad seeing I originally aimed for 30 levels.
Posted : Sunday, 07 November 2021, 06:51
steve_ancell
@Jay
Once the levels are all done I'm going to have a go at implementing that level select grid you mentioned a short while back.

|update| -=-=- |update|
I'm doing regular backup folders so I won't be fucking up big time this time like I have done with other projects in the past.