123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|593|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> On Topic -> Can you gamify anything?

Fri, 04 Mar 2022, 16:33
Afr0

Can you gamify anything?


So right now there’s a war on in Europe. The history of game design has shown us that it’s pretty easy to gamify war, and Will Wright showed us that you can gamify going to the loo and being a mayor.
But is there anything that you wouldn’t be able to gamify?
Have you ever had a game idea that you thought would never work?

-=-=-
Afr0 Games

Project Dollhouse on Github - Please fork!
Fri, 04 Mar 2022, 16:50
Jayenkai
I once made a game about being a suicide bomber and trying to kill as many people as you can with your blast.
.. Or at least, that was the initial thought in my head, and even I thought that was a horrific thing to do...
The end result was something much less terrible.


View on YouTube


So, yes, you could probably manage anything, as long as you have an open mind, and can work around the horrors to make something less drastic.

-=-=-
''Load, Next List!''