-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|468|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-

Wednesday Workshop #056

(05 Jul 2006)

The Ascii Art Challenge

This week, your game must be made up of Ascii Art. You can use single color bitmap fonts, or the normal Text command, either will do. When designing your game, you cannot allow any single entity to be made up of only one ascii character.. That is, for example, a coin cannot be a letter "O", but it can be "($)". Try to design as many little Ascii objects as you can.

 

O RLY? Owl Challenge

by oscar for Workshop #056
Help the owl dodge the oncoming objects.
Cursors 


SAnIIC the ASCIIhog

by Jayenkai for Workshop #056
Guide SAnIIC to the other end of the level.
Cursors 

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Jubbly Hunt

by flying_cucco for Workshop #056
Collect the yellow things, avoid the red things.
A and D to move, W to jump. 

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The Void

by moleman for Workshop #056
Shoot all the red aliens.
Cursors to fire, WASD to move. 

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The Terrible Ascii Attic

by bram32 for Workshop #056
Shoot all the bad guys before time runs out.
WASD and Mouse 

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Ascii Man

by tnt23 for Workshop #056
Your job is to destroy evil little cyclopse zombies. I know they look cute, but trust me, they're evil.
Cursors and Space 


ASCII-Moah

by Evil Roy Ferguson for Workshop #056
Can you defeat the ASCII-Maoh before time runs out?
Cursors, A to jump, S to fire. 

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