123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|719|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Blitz -> Creating City Map/Blocks

Thu, 25 Sep 2008, 05:24
LostUser
I'm recreating city map/blocks from the ZX Spectrum 'Gangsters' game.

My idea is to have it so you can move your stick character around the streets, or alternatively just a simple mouse to highlight the respective city block.

The problem I'm having is I'm not sure how to recreate it.

I've got it creating the blocks horizontally, but not vertically. Additionally, it's obvious that a type should be used to handle all the city blocks.

REF:
https://www.mobygames.com/game/zx-spectrum/gangsters/screenshots/gameShotId,272396/


Thu, 25 Sep 2008, 07:40
Jayenkai


That's your bit for horizontal blocks..
To add Vertical ones, you need add another loop WITHIN the original loop.


Then it's doing.

Column 1, all rows, column 2, all rows, and so on...

-=-=-
''Load, Next List!''
Mon, 29 Sep 2008, 02:50
LostUser
Thanks for your help Jayenkai! That's helped me a lot!