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Socoder -> Blitz -> Lighting and skys

Sat, 28 Oct 2006, 09:10
HoboBen
Hello.

I have a problem with my skys... You see, using a directional light looks like sunlight, but it brightens one side of my sky - the side where it should be darker, because the sun is on the other side.

So... unless I want the sun in a darker part of the sky, I'm stuck.

Any ideas?

I'm using Blitz3D and I really don't want to have to go in and edit the origional sky images by trial and error, either.

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Sat, 28 Oct 2006, 09:21
HoboBen
Okay, found the EntityFX command...

Sorry to post such a newbie question there!

At least the answer is here, for the few who possibly didn't know about that command.

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