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Socoder -> Wednesday Workshop -> #186 - The Asteroid Challenge

Posted : Wednesday, 28 January 2009, 01:53
Jayenkai

#186 - The Asteroid Challenge

Peow!! Pooooof!


The Challenge

Remake Asteroids.
Add whatever springs to mind.

The Time

Wed 28th January -> 4th February, 2009
You have until this timer hits zero to complete your entry. For the record, that's Tue/Wed, midnight GMT.

The Rules

You're free to reuse functions here and there, if it helps speed up your dev-time. Old art and audio, are pretty much expected, since we don't all have time to create fully working masterpieces within the space of a week!

Other than that, the main coding for each week's task should be pretty much created within the time allocated.

If you use other people's art/sound/functions, give credit where credit's due.
To enter, post your game below. If you can't find anywhere decent to host it, send it to Jayenkai@Gmail.com

Additional rules are available here.

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Posted : Sunday, 01 February 2009, 22:26
Nolan
Not sure if I'll be entering this one. I had quite a bit done before my Windows installation went faulty. Maybe if I get BMax working on Linux...

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nolandc.com
Posted : Tuesday, 03 February 2009, 03:46
Jayenkai
And, here's mine.


Disasteroids!!


It started well, but rapidly diminished into nothingness, without music, or powerups, or anything.. fun!

Aw well..
Maybe next week!!

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