-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|701|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Snippet Home -> File Access


 
Jayenkai
Created : 08 January 2009
Edited : 08 January 2009

Get Font Name



Handy little function to get the real name of a font, from right inside the bugger!

Blitz annoyingly needs "Real Name.ttf" rather than "rlnm.ttf", so in order to actually use this function, first you have to find out it's real name, and then make a copy of the to "Real Name.ttf" so you can then LoadFont it..

It's annoying, but here you go anyway!

Note, you can also get all kinds of weird-ass info from the font... See GetTag parameter.


 

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