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Socoder -> Nintendo Gaming -> Nintendo 3DS

Tue, 23 Mar 2010, 10:20
Jayenkai
News from Engadget via Nikkei

3DS comes with a Parallax 3D screen made by Sharp, unsuitable for large screens, but oughta be ok for DS size.

Comes with "3D Control stick(s)", which could be some crazy assed stylus, or a thumbstick, or.. something else!

Has internal vibration! woot!

Thoughts?

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Tue, 23 Mar 2010, 11:23
9572AD
The last time Nintendo promised controls designed specifically for 3D we got the N64 abomination controller.

If they went with a layout like the Virtual Boy I'd be happy. That was a nice controller config. (D-pad, two buttons and a shoulder button on each side)

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Tue, 23 Mar 2010, 11:27
spinal
You really do need analog stick(s?) for 3d gaming. I really hated mario64 with the d-pad.

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Tue, 23 Mar 2010, 12:22
9572AD
Heh, I liked it better, aside from the few times precision walking was required, for which I used the stylus.

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Tue, 23 Mar 2010, 14:02
spinal
If they remade it zelda style, with the action on the bottom screen and that version of stylus control it would have been perfect.

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Tue, 23 Mar 2010, 14:28
9572AD
Oh, GOD NO! I hate hate hate hate hate HATE the Zelda Phantom Hourglass control.

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All the raw, animal magnetism of a rutabaga.
Tue, 23 Mar 2010, 15:39
spinal
Anyway, I liked the N64 controller.
Tue, 23 Mar 2010, 15:50
Jayenkai
I never got to try one out, properly.. A few quick goes, and that was that..

Sure, it looked like a monstrosity, but the thing felt extremely comfortable.
Sony had the better shape, though. Playstation was awesome. EA killed the sequels.


Looking forward to 3D gaming!

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Tue, 23 Mar 2010, 18:09
JL235
N64 controller was easily one of the greatest, ever. I never liked the playstations much. It's decent for playing, but not great. It's small iconic design is the only reason it is popular.
Tue, 23 Mar 2010, 20:51
9572AD
There wasn't a single control on the N64 controller positioned properly to fit my rage of motion. The center thumbstick was too low. The left D-pad was too far right. The yellow buttons were too close together. Total mess.

The PS1 controller did almost everything perfect. The only thing I would have changed is the D-pad. Separated sunken D-pads suck.

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Wed, 24 Mar 2010, 00:46
spinal
The only thing I would have changed is the D-pad. Separated sunken D-pads suck.


I assume that was their way to get around the whole 'Nintendo own the + shape d-pad'
Personally, the best d-pad I have ever used was on the master system, it was perfect for games requiring diagonals. Games which require you to tap a perfect 45° are almost impossible on any other d-pad.

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Fri, 02 Apr 2010, 01:42
Jayenkai
Sharp's 3D LCD Hands-on which "could" be the one the 3DS uses.

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Fri, 02 Apr 2010, 04:18
spinal
Why don't people ever take 3D photos of these 3D screens? let us see if they work or not, stereo pairs - cross eyes or parallel, anaglyph, anything, just to show if the 3D is actual 3D or not!

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Fri, 02 Apr 2010, 17:10
CodersRule
Why don't people ever take 3D photos of these 3D screens? let us see if they work or not, stereo pairs - cross eyes or parallel, anaglyph, anything, just to show if the 3D is actual 3D or not!

Exactly what I was thinking! I kept looking for videos/photos of it, something with crosseye or 3D glasses, but to no avail. I want to see the power of these screens!
Sat, 03 Apr 2010, 03:35
spinal
...Also, you know the official name for this thing will be terrible. Remember how cool the Nintendo Revolution sounded, then we get the Wii

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Tue, 06 Apr 2010, 14:39
spinal
Just read this.... maybe fake, maybe real, you decide...

linkage

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Tue, 06 Apr 2010, 14:51
Jayenkai
Ooh, that looks nice!

I bet that's not true, though. I can't imagine they'd have the screen outside.

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Wed, 07 Apr 2010, 12:00
Eikon
Kinda off-topic, but it will be interesting to see how Metroid: Other M controls on the Wii with the d-pad in 3D.
Wed, 07 Apr 2010, 12:59
spinal
Wii? D-Pad?