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Socoder -> Off Topic -> Drunk Mode

Sat, 09 Mar 2013, 18:03
steve_ancell
Challenge: Try playing SpikeDislike2 while under the influence of alcohol.
Sat, 09 Mar 2013, 18:03
steve_ancell
If it was possible to get this onto a console, imagine the beer-fueled contests in front of the telly.
Sat, 09 Mar 2013, 18:37
CodersRule
I like playing it with my eyes closed. Therapeutic... until you crash into a spike and that horrible sound plays.
Sun, 10 Mar 2013, 04:19
Afr0
Actually, this makes me realize that SpikeDislike and SpikeDislike 2 are discriminating against blind people! There should be a blind option you can select where a voiceover says "There's a spike approaching".

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Afr0 Games

Project Dollhouse on Github - Please fork!
Sun, 10 Mar 2013, 04:32
Jayenkai
"Pull Up - Woop woop! | Pull Up - Woop woop!"
Sun, 10 Mar 2013, 05:19
steve_ancell
Afr0 SpikeDislike and SpikeDislike 2 are discriminating against blind people!


Video games, by definition, are designed for people that can see, hence the word "video".

You may have potentially found a niche market there Afr0, maybe you could start your own "audio games" company.
Sun, 10 Mar 2013, 06:21
CodersRule
As long as you know where the first spike is, and know the spike field pretty well, it's pretty easy to play with your eyes closed. The game makes a sound every time you are directly over a spike.