123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|395|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Wednesday Workshop -> #115 - The One Challenge

Tue, 28 Aug 2007, 16:46
Jayenkai
Wednesday Workshop #115 : The One Challenge
Time until Deadline

Week : 29 August 2007
The Reason : I had considered this last week.. But then I forgot all about it when the time came. So it got done this week instead!

The Challenge : Create a game in which the player has only 1 chance. One life, one health point, etc. No going back.. Just one..

Extra Info
Give the player 1 life, 1 health point, 1 chance, and then see how far they can get.
Try to create a realistically possible "Aim" for the game. Like complete the level, or defeat all enemies, or something like that.
But they only get one life, then it's back to the menu they go! (or exit, if you can't be bothered with a menu!)


Weekly Rules/How to Enter
You have until Tuesday Night/Wednesday Morning 00:00 BST to submit your levels. ^ See Deadline Link! ^

Wed.Workshop is at SoCoder.co.nr. If you can read this, you're probably already there!

Stick your entry underneath this post, leaving a link to your zip or the source of your game, or whatever. (I really should get round to that Upload thing, shouldn't I!)

If you can't figure it out, or have a really rubbish server, send it to Jayenkai@Gmail.com and I'll stick it straight onto the SoCoder (Official Wed.Workshop) site.

Entries will be collected during the week, and then entered into the next week's voting. (If there are any entries..)

Please try to keep all entries within small file sizes. 2Mb is the average maximum for files.
Additional Rules are available at the SoCoder (Official Wed.Workshop) site, under the list of previous workshops.


Last Week's Games
Zzzzz....

-=-=-
''Load, Next List!''
Tue, 28 Aug 2007, 17:02
svrman
Ahhh! I was actually trying to enter something for last week. It was a timed game of reflex.
In the game you're like the help desk in a mall and you had to direct visitors to the toilets based on their gender (left and right only). The "camera" would rotate once in a while to try and throw you off.

It was pretty fun in my mind.
I'll probably work on it for this week.

Damn, time is slipping past so quickly!

-=-=-
BlitzRSS script back online!
Tue, 28 Aug 2007, 17:05
Jayenkai
I had planned to do a Space Monkeys game..
I got as far as getting the text function working nicely, to produce "Classic Space Monkey Style Super Long Descriptive Title Screens in Red and Blue Text That Look Like They Do in The Original Space Monkeys Games" style titlescreens.
...
I then proceeded to forget all about it, and carried on playing with Stringy Things some more!

-=-=-
''Load, Next List!''
Tue, 28 Aug 2007, 18:05
magicman
I have already started my entry for this week. it will be nice, simple, and annoying.

-=-=-
Stuff... Yeah...
Wed, 29 Aug 2007, 11:09
Phoenix


"Eat" the things that have the same color as you, but don't touch the other ones! Your color changes every 10 seconds. My best score is 17017
Wed, 29 Aug 2007, 11:20
shroom_monk
Both of those are pretty good games! Well done. Personally, I prefer Phoenix's at the moment.

|moan| *cough*Jay:*cough*This week's picks!*cough* |moan|

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Wed, 29 Aug 2007, 12:05
Phoenix
Thanks, Shroom and Tiki
Wed, 29 Aug 2007, 14:49
Jayenkai
I'm getting to this week's picks in a short while.
I think, until the school hols are over (and I have to play "Keep the kids entertained" all day) I'm going to be doing the picks on Wed.Nights.
Normal service will be resumed ASAP!

.. Haven't yet played either game!

-=-=-
''Load, Next List!''
Thu, 30 Aug 2007, 16:15
magicman
here we are, nice, simple, and will annoy you. press the spacebar to let go of the ball. dont hit the wall.



-=-=-
Stuff... Yeah...