123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|547|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Blitz -> Blitz3D v1.113

Thu, 06 Jun 2024, 17:16
Pakz
Blitz Basic 3d has had a update over on itch. Recompiled with newest version tools.

https://blitzresearch.itch.io/blitz3d/devlog/743753/blitz3d-v1113-now-available
Thu, 06 Jun 2024, 17:16
Dan
sounds great !
Thu, 05 Sep 2024, 03:30
Jayenkai
Blitz3D is now up to v1.118 with features such as multi-line commenting, and Type names, so you can use MyString:Str instead of MyString$. ... Who would do such a thing!?!?!

-=-=-
''Load, Next List!''
Thu, 05 Sep 2024, 06:46
Dan
For me
Multiline commenting - Yes

Type names ... i do not mind if they exist, but i'm staying with the standard way. $#!

The modern try, which is blitzmax, didn't worked for me ....