123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|467|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Sony Gaming -> The Beast PS 4

Wed, 15 Apr 2015, 11:45
Hotshot
[IMG]

[/IMG]
Wed, 15 Apr 2015, 12:03
Jayenkai
SOTB was only ever a fairly decent tech demo.
At NO point did I ever play SOTB and think "oh, my, this is a good game."
Pretty, sure, but gameplay was lost on that engine.

-=-=-
''Load, Next List!''
Wed, 15 Apr 2015, 15:44
rockford
I have a real soft spot for SOTB - not because I liked the game (and I say "game" in the loosest possible sense), but because I managed to recode the first level with more than 11 layers of parallax for the GP2X and Wiz that ran at a higher frame rate than the original.


View on YouTube

The music and graphics are still awesome though.
Wed, 15 Apr 2015, 16:54
Hotshot
Brilliant stuff there Rockford....I like the clouds parallax which was hard for me to do in BlitzMax years ago
Tue, 21 Apr 2015, 11:31
Steve Elliott
On the Amiga it was a fantastic tech demo, that showed just how amazing the computer was...Just a shame there was no gameplay added.

-=-=-
Intel Core i5-4590 @ 3.2GHZ 8Gb RAM, NVidia GeForce GTX 750 Ti 2Gb, Windows 8.1 64-bit.