-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|391|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Erebel55

Restart/Retry functionality

17th March 2014

How do you guys normally handle your restart/retry functionality in your Monkey games?
I'm thinking I just need to clear out all of my lists, reset the player position, and reset any other relevant variables.
Or do you normally delete all objects (such a*snip*


Erebel55

Birthdays and Booze on St Patrick's Day

17th March 2014

Happy Birthday :D


Erebel55

What's Your Language?

12th March 2014

I've started using Monkey as well. (Free version) Haven't bought it yet though, but plan on it when I have some close enough to release. :rolleyes:


Erebel55

We Still Love BlitzCoder

14th February 2014

Long live BlitzCoder :)


Erebel55

Sheep Goes Right - DevDiary

15th October 2013

Yeah I found myself starring at the sun as well wondering why it was moving like that :P


Erebel55

Sheep Goes Right - DevDiary

14th October 2013

Well let's just say that I had to go back and make sure that collisions were actually implemented. Meaning I had to purposely play a level to die by a direct hit. I think it should be a little less "fair".
Just my opinion though, I would wait for at lea*snip*


Erebel55

Sheep Goes Right - DevDiary

14th October 2013

I agree with Spinal on the curtain.
Also, collisions seem a bit off; is this intentional?
For example this doesn't kill me..
(Image.png)


Erebel55

Image to Tilemap Converter

5th October 2013

I'm not sure exactly what features it has since I haven't used it in a while but might want to check out Reiner's Tilecutter.
Here is the link to his apps
www.reinerstilesets.de


Erebel55

Sheep Goes Right - DevDiary

27th September 2013

Looks great Jay, love seeing the progress


Erebel55

Cross Compilation

24th September 2013

Thanks Jay


Erebel55

Cross Compilation

21st September 2013

Can you post your specs? It needs to run Xcode is that it?


Erebel55

Cross Compilation

21st September 2013

Erg thanks for the write up Jay.
Sadly, it looks like it can get pretty expensive just to startup..
Monkey = $99
Apple dev license = $99/year
Mac = :/ lol
I'm thinking the best way to get my feet wet is to start with Monkey and Android so I don't need*snip*


Erebel55

Cross Compilation

21st September 2013

Hey Jay, if I buy monkey do I need an apple developer membership to publish my app or does monkey take care of that? Same for android, etc?


Erebel55

rotating tile map?

18th September 2013

Sure, I would be interested in giving that a look over shroom


Erebel55

Jay's Sale Stats - Android vs iOS

4th September 2013

Thanks for this write-up Jay, I appreciate it. I'm thinking about trying my hand at mobile game dev in my spare time and was curious about the market. I hope BlastTrax ends up taking off it has a great look and feel.


Erebel55

Jay's Sale Stats - Android vs iOS

4th September 2013

hey jay how are sales with your mobile games? I would be interested in seeing figures comparing ios/android. Is spikedislike your best seller?


Erebel55

BlastTrax

19th August 2013

This looks great Jay, excited to play it.


Erebel55

Alien Deathmatch?!

17th July 2013

Yeah the controls would be challenging. But both of the alien deathmatch games are still my favorite from you. They are addicting ;)
And yeah I creep around the forum sometimes and see how everything is going. Never want to lose my blitz roots, but I'm*snip*


Erebel55

Alien Deathmatch?!

16th July 2013

Jay, when are you going to make a mobile version of alien deathmatch?


Erebel55

Jayenkai Sucks Because....

10th June 2013

Hahah I'm having fun watching this gif :P


Erebel55

Look out!!!

15th February 2013

What the...haha


Erebel55

We Still Love BlitzCoder

14th February 2013

Yep its been a good ride :)
And thank you jay for keeping it going.


Erebel55

Teaching Computing BY LAW!

8th February 2013

But I don't want everyone to know how to code...that would make us less special :/


Erebel55

Mog's FPS Progress

4th February 2013

Love FPS, good luck :)


Erebel55

Spare gets a Coding Job

16th January 2013

Congratz

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