-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|520|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Blogs Home -> Blogs


 
bram32
Created : 17 November 2006
Edited : 18 November 2006

miditracker



Today I tried to relax a bit from the gamebuilder and I wrote a Miditracker. :S I found some code by Ziltch for playing MIDI notes and I wrote some saving routine a while ago. The tracker is really basic, it has only one pattern:
members.home.nl/bramdenhond/midtracker.exe
I found out the sound isn't working. At my PC the sound works ok. It is probably related to the device index number. Will work on it later.

 

Comments