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Afr0
Created : 24 March 2009
Edited : 16 November 2009
System : Mac

Modelling Wallace

Cheese, anyone?

Started modelling Wallace from 'Wallace and Gromit' on Sunday because I was bored.
Today I restarted the modelling for that very same reason - and the fact that I wasn't really satisfied with how the first attempt turned out.

Here's an image to show some progress:



As a reference, here's the other model that I started on Sunday;



As you can see, it's been textured and is generally more 'complete', but is very 'off' in alot of places. Mainly because I modeled from one viewport and started with the wrong primitive (a sphere).
I was actually going to stick with the original model, but after I had tried the demo for Grand Adventures and realized there existed a better 3D model of Wallace than I could ever make, I realized I had to try again.

Update:



Haven't really settled on a skintone yet. The current one makes him look a bit like a ghost.

Another update:


 

Comments


Tuesday, 24 March 2009, 17:28
Jayenkai
Scary!!

Nose needs to be more ball-like..
Tuesday, 24 March 2009, 17:47
spinal
If my information is correct, someone I went to school with did some 3D modelling for the curse of the were rabbit game...
Wednesday, 25 March 2009, 05:55
Afr0
What? I didn't even know there was a 'Curse of the Were Rabbits' game!!
Wednesday, 25 March 2009, 12:14
steve_ancell
Yeah that game exists, I have the PS2 version.
Wednesday, 25 March 2009, 13:38
blanko1324
You've got his teeth down and most of the other bits, it's just his facial structure that's really off now. Tweak it a bit.
Friday, 06 November 2009, 09:27
Afr0
Made another update!
Friday, 06 November 2009, 09:43
Jayenkai
I thought this was long gone!
Friday, 06 November 2009, 09:49
Afr0
Nope, backed up on my FTP!
Monday, 16 November 2009, 15:10
Afr0
Updated again!