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zed
Created : 10 February 2013
 
System : Mac

First Success



So I recently (very recently - like last week) started taking interest in games programming. Now a normal persons' approach is to start off with pong or something. But being a diligent computer science student I decided to roll my own beastly object-oriented multithreaded 2d game engine (in perl of all languages ). It is no surprise then that I am so happy with my first small success on this project.



For such a simple outcome which could ordinarily be achieved in a few lines of code has 1000+ lines supporting it.

There is nothing like that first success on a project. It is after all why we all do it right?

- Zac

 

Comments


Sunday, 10 February 2013, 04:52
Jayenkai
Frameworks can be huge, but once you've got it all going it'll help you do things at a much faster rate. .. assuming you didn't forget to add anything important to the framework!

A great start. Well done.
Sunday, 10 February 2013, 13:21
Afr0
You should check out this link, which describes in detail how Maxis (a professional studio) designed and implemented their framework.
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I actually have the CPP source for it, too. I could mail it to you, but then I'd have to kill you.
Wednesday, 13 February 2013, 05:29
Dabz
Cool, nice going!

thats the beauty sometimes, running with nothing more then a console, and loads of character output... Mountains of code later... Voila... Something pretty

Dabz