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JL235
Created : 17 May 2007
 

Living World: The Ecology of Game Design

an article by Kevin Carter

https://www.gamasutra.com/features/20070508/carter_01.shtml
I read this the other day on Gamasutra, found it very interesting. It's several ideas about how to design a more 'believable' world in a game, rather then simply creating a level. I also agree with many of his observations and ideas about world design. It was very interesting.

 

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