-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|458|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




forest_gump

How're You Doing

18th July 2025
How am I Coping? - That's a question for Normal people - I have never been Normal, so I don't know what that is... in two years I'll turn 50 years old - and to be honest, it feels like ''life in prison'' or ''wasted life'' - sti*snip*


therevillsgames

Switch 2

18th July 2025
I’m finally playing Zelda Tears of the Kingdom… got the S2 update runs really smooth. Controls are a challenge but slowly getting there…


Jayenkai

Suno - AI Tunes

18th July 2025
v4.5+
Suno's upgraded to v4.5+, which is the same 4.5 engine but with a little more variation pumped into veins.
I think it took ''Jungle Beat'' the wrong way..
[mp3]https://SoCoder.net/uploads /1/2025/29/Um_Bongo_(v4_5+)_mp3. mp3[/mp3] | Su*snip*


Jayenkai

Switch 2

18th July 2025
I managed to squeeze in about an hour of Donkey Kong Bananza last night. (Battery got to about 87%)
I played enough to reach level two, and my initial impressions are..
1. Gosh, it really is apparent that this is the Super Mario Odyssey team. It feels e*snip*


Socoder

Simulation Week

18th July 2025
Foto FridayTake a photograph that may or may not be relevant to this week's theme.


forest_gump

I'm Trying BlitzMax for the first time

18th July 2025
ok, now I'm downloading and going to try Monkey-X or cerberus-x :/ wish me luck...


Pixel_Outlaw

BASIC - Programming language of yesterdays?

17th July 2025
Microsoft BASIC is nebulous today unless you mean the licensed hobby language by Gates et al.
There has been Altair Basic, M BASIC, GW Basic, Quick Basic, Visual Basic, Visual Basic For Applications and Visual Basic .NET.
I think Microsoft is pushing C# *snip*


Pixel_Outlaw

Small Silly Question - How to Play Sound?

17th July 2025
It would be best to open up Max IDE so you can look at the help page.
There's a sound playing example.
I would suggest reading the whole manual first.
(Linkage)


forest_gump

Small Silly Question - How to Play Sound?

17th July 2025
ok, I found the answer - kinda, although I'm still not sure what I'm doing but it's starting to make sense kinda... :/
small test demo :x
[code]SuperStrict
Framework BRL.Retro
Import BRL.GLMax2D
Import BRL.D3D9Max2D
Import BRL.PNGLoader *snip*


Jayenkai

Small Silly Question - How to Play Sound?

17th July 2025
Oh yeah, that's not easy is it! Gosh, all my years of using my own PlaySFX() command, I'd forgotten how quirky BMax is.
In my old framework, I had a simple bit that loaded numerical sound effects, all .wav format.
[code]
Global Channel[260]
Gl*snip*


Jayenkai

JSE vs Source Files

17th July 2025
But....
What if you had a post like <<^^this post^^>> and you posted some code into it..
[code]// My BASIC Functions
// by Jayenkai
// Created 2025/07/17
.DoSomething
Print ''Did Something''
return
.DoSomethingElse
Print ''*snip*


Jayenkai

JSE vs Source Files

17th July 2025
I'm still thinking Fold...
[code]
Fold -=My default functions=- ( [hide] | [copy] )
.DoSomething
bla blah
Return
End Fold
[/code]
And then have a little toggle to hide the fold, but also lets you copy just the contents of the fold, so you can *snip*


Dan

Happy Birthday, Pio

17th July 2025
Happy Birthday Pio !


forest_gump

Small Silly Question - How to Play Sound?

17th July 2025
hi all forgive me for this question...
But how do you play sound in BlitzMax NG? (OGG and WAV files?) What are the rules of the formats it can play? How do you actually do that in code? I mean, how do I play a music file?
I've been trying to play thi*snip*


realtime

JSE vs Source Files

17th July 2025
It is a jse code. There is no harm with it.
You can parse it and it Will fail if it is not a jse code.
You can do like separate the image, or data.
For hosting, we can upload it here like we upload image as usual.


Jayenkai

Happy Birthday, Pio

17th July 2025
Merry Cakemas!


Socoder

Happy Birthday, Pio

17th July 2025
Happy Birthday to Pio


Jayenkai

JSE vs Source Files

17th July 2025
That's a nice solution, but how do you do that without having to host it yourself?
And what do you host it as?
And how do we secure the javascript so it isn't importing something that can easily hack the user?


realtime

JSE vs Source Files

17th July 2025
You can add command something like:
Import from ''http:/yourcode''
You can then combine it and work as usual
I think this is good when you have reusable code.
I don't mind with everything global.
You can use tag to separate things.


Jayenkai

JSE vs Source Files

17th July 2025
Not the reason. I couldn't give a rats arse about the fact that everything's a global.
The reason is..
1. JSE was designed to be easily portable to forums, hence why everything, from code to graphics to sound, is all code based. So it's all*snip*


Socoder

Simulation Week

17th July 2025
Throwback ThursdayTell us a story of something old, that's somehow relevant to this week's theme. Maybe even include a picture?


Pixel_Outlaw

JSE vs Source Files

17th July 2025
Global variables would probably stomp each other too between files.
You might be able to do package/module scope though with a prefix on the globals...
The idea would be that you generate new globals with a different name and the user's variables get*snip*


Pixel_Outlaw

I'm Trying BlitzMax for the first time

16th July 2025
Well, don't let the lack of a community deter you if a language is good.
The very best thing you can do when learning a language is read the whole spec.
That way you get an idea of the big picture of the language.
You don't have to understand ev*snip*


dna

Semaphore Time

16th July 2025
I'm trying to format the drive and get that error. I also used chkdsk /x /f /r


Dan

JSE vs Source Files

16th July 2025
It is fairly easy to export the entire JSE library and to extract the single game from there.

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