-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|393|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Snippet Home -> Text and GUI's


 
garand
Created : 03 January 2007
Edited : 03 January 2007
Language : Blitz

Sliding Bar



I made this for Pocket Tanks 3D that I am trying to make.


 

Comments


Sunday, 07 January 2007, 12:26
mike_g
The sliding bar works well though you seem to have your main loop inside the function.

It would be a good idea if you had your main loop seperate, and you can call your functions from it. Something like:

If you do something like this then you would also need a global to store the sliders x position.
Sunday, 07 January 2007, 14:41
garand
Thanks, Ill try that.