-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|83|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Snippet Home -> File Access


 
Jayenkai
Created : 17 September 2007
Edited : 09 March 2008
System : Windows
Language : Blitz

XML Reader

Yeay!

Read an XML File!

Things not included
1. XML Error Checking. The XML could be severely messed up, and the thing could still read it! (or not, depending on how messed up it is!)
2. XML Tag Hunting. You can't go through, find all the tags, then search for the data in the tags. You'd have to know what tags are going to be there, first.


 

Comments


Monday, 17 September 2007, 06:26
spinal
Looks very useful!
Friday, 14 December 2007, 16:10
dna
You are good Jay

Do you only program in BB2D?
Friday, 14 December 2007, 16:15
Jayenkai
I code quicker in Blitz because I'm more comfortable with it. I can code in others, but I choose to stick with Blitz, because I'd rather make a working game within a month, than spend 6 months trying to get the basic engine up and running.