-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|482|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Cobra -> Shaders Editors?

Posted : Friday, 18 April 2008, 10:33
Hotshot
Hiya all,

I just wondering what Graham K used for his cobra Shaders. Is there Shaders Editors out there that can save files in ".cobshader" ?


Posted : Friday, 18 April 2008, 10:38
HoboBen
I think he's got his own that he's going to release soon, hinted at in this message but if I remember right there's another format it accepts. Can't for the life of me remember what it is though, and it didn't work back on integrated graphics (the Gl Shader Language/cobshader ones did though)

I've been playing around with rendermonkey, but I have no clue if it exports files that work with Cobra though...

I don't know much about the artsy stuff!

-=-=-

Posted : Friday, 18 April 2008, 11:00
Hotshot
yeah I been playing with render monkey too but I dont think it will export to cobra files which is shame

the artist stuff is cool because you can change the colours of cars without having to PAINT IT! Amazing!

I going try google on GLSL shaders editor and see if there or not