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Socoder -> Handheld Coding -> Jay's XCode/Cocos2D iOS Framework (2012_2)

Mon, 22 Oct 2012, 02:35
Jayenkai
Framework 2012_2

WARNING : THIS IS CODED BY JAYENKAI! DO NOT USE UNLESS INSANE!

Unzip somewhere handy, open project, open Hello World file, code like a nutter.

Included.
a) Cocos2D Basic Framework - 95% of the stuff in here is Cocos, and should be credited as such.
b) Rainbow - A nice titlescreen made from very few images. menu.png is most of it, then there's also logo.png
c) GameCenter Cheat - If you can wrangle your way through the dodgy code, you can kinda get a top-5 GameCenter table system to work. See NeonPlat and Unijuggler on iOS for how that looks in practice. Apple haven't yet complained, so I'm happy to suggest it's passable
d) As long as you update the score, this'll keep track of it, do the score saving, and all of that jazz.

It's quirky, it's messy, and it's most definitely Jay-Code. You have been warned!

Framework 2012_2

Additional note : Should be simple enough to replace the current Hello World with any other, and have it all be happy and nice. ... maybe! Keep plenty of backups, just in case!

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''Load, Next List!''
Tue, 23 Oct 2012, 12:32
spinal
Cool, a little jiggling and I got my game all updated but theres a little weirdness with it, the Default.png filps upside down, changed the rotation to 270 to fix that...

There than that, excellent lib.

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Check out my excellent homepage!
Tue, 23 Oct 2012, 13:02
Jayenkai
Credit to Cocos2D team, of course!