-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|384|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Blitz -> Whats up here?

Posted : Wednesday, 25 April 2018, 14:43
spinal

Whats up here?


OK, I haven't BLitzed in such a long time, why the hell does this not work?

Don't worry, it's really short...



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Posted : Wednesday, 25 April 2018, 14:57
Jayenkai
Flip?
Posted : Wednesday, 25 April 2018, 23:56
spinal
Nope.
Further explanation - It should stop when you bump into a line, it doesn't.

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Posted : Thursday, 26 April 2018, 11:22
jm2bits
Should your ReadPixels be the other way around?

eg

ReadPixel(py,px+1)

Should be

ReadPixel(px+1, py)

??
Posted : Thursday, 26 April 2018, 13:17
spinal
Yes, however, fixing it didn't make the code work



|edit| readpixel is returning -1 always...

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Posted : Thursday, 26 April 2018, 13:46
jm2bits
Your issue is a typo

wallColour = Readpixel(0, 0)

vs

<> wallColor
Posted : Thursday, 26 April 2018, 13:53
spinal
Dammit.

Thanks jm2bits
Posted : Thursday, 26 April 2018, 15:24
therevillsgames
SuperStrict/Strict for the win!