-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|533|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Cobra -> MD2 models in Cobra 3d

Posted : Friday, 19 October 2007, 09:33
power mousey

with a little bit of help from Fluke.
and who doesn't need help now and then?
or perhaps a little insight or push...

here is a program in Cobra 3d
to load a md2 model of the dragon.
You know that 2 legged dragon in the famous
Blitz3d example of demostrating of loading and using
md2 models, camera control, and flip mesh of the cubed
room too.

Posted : Friday, 19 October 2007, 16:15
power mousey

Now, later on
and way,way later on

Im going to attempt to learn and use the commands
such as AddAnimBlender, AnimBlendActive, AnimBlendAnimation, and AnimBlendPosition

I first thought these commands were referring to Blender 3d files. Could be??
With the docs being hazy and scampy, I'll have to try them
and find out for myself.

Yet, along with the Bone commands....
my best guess is these Blend animation commands
are referring to blending a child model and its animation to the parent.
For example, I have a Death Knight and with all his animation sequences. Yet, each one for a particular sequence and counted or number frames as well: idle, walk, run, attack, die, pain1, pain2, jump, etc.
But also there are various weapon md2 models such as sword,axe,weapon and have their animation sequences too.

I'm sure this is what these Blend animation commands are referring too.

But for now, I'll be working on sky domes,boxes and cubes too. I'll probably start with a sky box.

later gators
power mousey

Posted : Sunday, 21 October 2007, 02:26
I really must try again with the C2D demo. See if it works this time. But then again, there are other languages I want to learn... Hmm...

A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Posted : Sunday, 21 October 2007, 08:15
power mousey

yes, I understand bro.

First, decide and plan what you want to do.
What you want and like to do.
Then look over and perhaps try out a few programming languages and narrow the choices down as well.

myself....I primarily want and like to do 3d graphics
and animations. To me, both Blitz 3d and Cobra 3d fit the bill. For my plans and purposes, both Blitz 3d and Cobra 3d are really good. Perhaps I will do a few demos and games eventually.

here are a few links of programming languages: