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Socoder -> Tubage -> Coding a (bubble)block shooter

Posted : Thursday, 15 July 2021, 03:40
Pakz

Coding a (bubble)block shooter


I got a response on a video asking me to do more gamedev video's. It got me back into coding(for the moment)

I made a barebones puzzle game based on that bubble shooter game(s). I saved the project every couple of added features and recorded video's of the game and code of each of those steps. I'm looking around to see if I can code something else. My video editing skills are not that great yet though. I had to redo the entire video a couple of times and the video effects and editing is minimal.



View on YouTube
Posted : Thursday, 15 July 2021, 03:43
Jayenkai
Nice.
I've been wanting to do a tutorial video in JSE, and have in fact attempted a couple of such videos.
MacOS has a screen recorder with mic-capture, which seems ideal.

.. Until I listened back and went "Oh, fuck... My voice! aaaaarrrghhhh!!!!"
Then deleted it all.

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''Load, Next List!''
Posted : Thursday, 15 July 2021, 03:48
Pakz
There are some nice (smaller) mics out there that improve your voice. And there are those small screens you place infront of mics to get it more smooth also. I have a older "Snowball" that has a pretty good recording sound.

I'm not ready to record my voice either. The last time I tried to conversate in english I could not even correctly finish the first scentence. I think that was 10 years ago. I have no quiet room either. Maybe I can sound isolate a room in my new flat though I noticed they sell small soundbooths where the sound is 'completely' quiet.