-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|69|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-

Pakz

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Latest Blog Entries


Pakz

Pixelart Drawing project update..

19th January 2023

(Image.png)
(Image.jpeg)
The newsletter mentioned it was not that clear what the tool I am working on was going to be.
Well, I had the idea to use some of the things I learned about procedural generation and drawing to make my own tool that uses tho*snip*


Pakz

Very busy coding.

14th January 2023

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I added the first file for a new project a week ago. I have spent a lot of time coding. I even think I might have forgotten to vote on the polls one or more times. My main code crossed the c64 memory size. +64kb.
I do need to take breaks t*snip*


Pakz

Another new project - pixel paint brushes

10th January 2023

After seeing a pixel art tutorial I had the idea to procedurally generate the things shown in the tutorial. A bit later I thought that I might better turn the procgen techniques into custom brushes.
Waiting for ai to mature and make all the art is taki*snip*


Pakz

Voxel-engine progress

10th December 2022

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Slowly I am adding and expanding with my mobile voxel project.
I added water yesterday. Stil needs testing and the actual swimming as the blocks are solid. I now know the 3d engines have trouble with transparancy.
I did a quick test with s*snip*


Pakz

Pirates and Castles 2 Maps

10th August 2022

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I did a couple of map generators with javascript.
cromdesi.home.xs4all.nl
cromdesi.home.xs4all.nl
I think I also figured out how that touch can be disabled on the ipad. I was trying to make a touch Doom clone and controls were not possibl*snip*


Pakz

Javascript game programming.

13th July 2022

6 years ago I started trying to understand how to program games in javascript using the canvas. I did not get far then.
This time I got books. The internet has been filling up with information too.
My github repo has been growing the last couple of weeks*snip*



Latest Showcases


Pakz

Pico8 inspired sprite/map editor

1st August 2019

pico8 inspired sprite and map editor(web / online)


Pakz

Blitz Basic Sprite Editor

24th August 2018

Sprite Editor


Pakz

Fire Power

16th March 2018

Fire Power


Pakz

Player vs Zombies or Armed Soldiers

14th October 2017

Fight in dungeons against monsters/soldiers


Pakz

A Civilization Clone v0.75

21st June 2017

Browser based turn based strategy game


Pakz

Roguelike Explorer

12th April 2017

Simple Html5 exploration game with Touch support