-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|518|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Showcase Home -> Role Playing


 
CodersRule
Created : 13 June 2014
Edited : 13 June 2014
System : Windows
Language : Java

Saviors of Gundthor

The evil mage Arcanus has taken control of Gundthor! Save it.

https://github.com/SyntaxBlitz/apcs-2014-final
Screenshots
 
This is the first game I've actually completed that was more than, like, three hundred lines of code. I'm insanely proud of it, even though it's not very good and I threw away a lot of design principles as I was approaching the deadline.

It's my final project for AP Computer Science, so it's written in Java. I had never written a game of this scale before, but I did understand the theory behind it and had just never put in the time to complete a game. I worked in a group of four people, but wrote most of the code for the game (the others in my group learned to program in school, but I've been doing it for nine years ).

Anyway. Here it is. Even though we've turned it in already (and gotten a high A), we're still fiddling with it a bit because we intend to let our class play it on the last day of school. Please don't think less of me for any badly-written code I wrote. I was rather pressed for time

Also, hi everyone. It's been a while. I hope everyone is doing well.

I haven't gotten a chance to test this game on any platform other than Windows, but it should work.

And it's networked! Let me know if you want to play together.

 

Comments