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Socoder -> Question of the Day -> QOTD : Current Projects

Wed, 11 Feb 2009, 00:15
Jayenkai
A nice simple QOTD. What's everyone currently working on?

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''Load, Next List!''
Wed, 11 Feb 2009, 00:56
Afr0
I was working on an RPG before I left for the UK, but as I as down there I realized I really needed to tweak Afr0Messenger and get out the last bugs.
I'm also working on Lefty's Bar!!

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Afr0 Games

Project Dollhouse on Github - Please fork!
Wed, 11 Feb 2009, 01:05
JL235
I'm currently finishing Sokoban Supreme. I also plan to start a website and upload both Sokoban and the middlewear behind it as open source projects.
Wed, 11 Feb 2009, 05:01
steve_ancell
I've been sort of working on a Mutant Monty remake, and getting back into Java.
Wed, 11 Feb 2009, 14:26
shroom_monk
I have lots of ideas for projects, but school and stuff keeps coming up. But recently, as part of Young Enterprise at school, a few friends and I made a Six Nations Fantasy Rubgy League website! We're running this fantasy league throughout the rubgy competition, and we've already raked in a load of money... yeay money!

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A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Wed, 11 Feb 2009, 14:50
Jayenkai
Cool! Well done on that, Shroomy
Wed, 11 Feb 2009, 14:53
squeakyduck
Cobra shader library, and bullet physics integration
Wed, 11 Feb 2009, 14:56
Phoenix
Still working on my language. Not that there's much work being done, though. I have only coded briefly this week, since other stuff has just seemed more interesting than programming. Next week I'm going on vacation, and I'm not wasting it away on keyboard hammering After that though, I'll be back in business.
Wed, 11 Feb 2009, 15:18
Afr0
Vart är du på väg?
Wed, 11 Feb 2009, 15:49
HoboBen
Still tweaking my FPS (started this version in January - wonder how long it'll last!) but I can't spend too much time on it the next couple of weeks... Got some great ideas though so I'm quite excited to get back to it


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blog | work | code | more code
Thu, 12 Feb 2009, 16:52
dna
I'm doing a timing project that ticks 30 times a second.
I made a math error in it or, I may not have converted millisecs correctly.

How accurate is the millisecs() function in blitz?

To the Millionth?

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DNA
Thu, 12 Feb 2009, 17:04
Nolan
Absolutely nothing. I have very little motivation to do anything these days, so I hop from project to project, achieving nothing. I hope it's temporary.

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nolandc.com
Wed, 25 Feb 2009, 20:06
mtnhome3d
no games projects, mostly learning new techniques and how to use different shaders in maya and mentalray