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Socoder -> Off Topic -> Are Filesizes Important?

Mon, 11 Nov 2024, 03:36
Jayenkai

Are Filesizes Important?


Over on NintendoLife I dared to grumble about Tetris Forever's filesize.
Tetris Forever is a collection of all the old-old 16-Bit-Or-Less versions of Tetris, from the SNES, DOS, NES, Speccy and prior.
It's a great looking collection, and I commented that 5.3Gb is probably stretching things a bit too far.
"Duh, just buy a bigger memory card" and "LOL, he's grumbling about filesize when a 1Tb card is only $100" and so-on..

Filesize is still important right?

It worries me that, if "the kids" are used to even NES era collections being over 5Gb, it's not really all that surprising when those 50+Gb "updates" happen.
I'm of the "filesize matters" sensibility, but am I that out of touch?

> Reveal 🔎

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''Load, Next List!''
Mon, 11 Nov 2024, 05:23
cyangames
I concur, filesize does matter. 5.3Gb for older versions of tetris going up to 16-bit is mental.

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Web / Game Dev, occasionally finishes off coding games also!
Mon, 11 Nov 2024, 06:55
Dan
Well as it is the "collection" of all tetris games probably for every system written ... it should not matter for people who actually want to play it.

When programming - i really do not need 40 mb for a program that only prints "Hello World" in ascii letters.

IMHO: The smaller the executable is, the better.