123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|610|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Wednesday Workshop -> #149 - The Logic Puzzle Challenge

Wed, 30 Apr 2008, 02:29
Jayenkai
Wednesday Workshop #149 : The Logic Puzzle Challenge
Time until Deadline

Week : 30 April 2008
The Reason : I forgot the workshop!?!? I need something to stimulate my mind, Brain Training style!

The Challenge : Make a nice logic puzzle game.

Extra Info
Whatever you can come up with!

Weekly Rules/How to Enter
You have until Tuesday Night/Wednesday Morning 00:00 BST to submit your levels. ^ See Deadline Link! ^

Wed.Workshop is at SoCoder.co.nr. If you can read this, you're probably already there!

Stick your entry underneath this post, leaving a link to your zip or the source of your game, or whatever. (I really should get round to that Upload thing, shouldn't I!)

If you can't figure it out, or have a really rubbish server, send it to Jayenkai@Gmail.com and I'll stick it straight onto the SoCoder (Official Wed.Workshop) site.

Entries will be collected during the week, and then entered into the next week's voting. (If there are any entries..)

Please try to keep all entries within small file sizes. 2Mb is the average maximum for files.
Additional Rules are available at the SoCoder (Official Wed.Workshop) site, under the list of previous workshops.


Last Week's Games
Nothing happened last week.

.... F'k me it's 150 next week!

-=-=-
''Load, Next List!''
Wed, 30 Apr 2008, 05:17
Jayenkai
Inspired by the above image, here's my entry for the week..
The F-Off!
Find what the function is, when given a bunch of numbers.
You have to place the tiles into the holes to make up a function that gives the correct results.
The timer's constantly ticking away.
See how many levels you can get through!

The F-Off!

-=-=-
''Load, Next List!''
Wed, 30 Apr 2008, 11:13
mike_g
Nice game
Wed, 30 Apr 2008, 14:47
Jayenkai
((n+2)x1) ... x1 does nothing..
Wed, 30 Apr 2008, 15:44
mike_g
Lol, I was hoping no-one would notice that. Lets keep this a secret ok!?
Thu, 01 May 2008, 07:36
Jayenkai
Hey, You! F-Off Too!!
I figured, rather than start from scratch, I'd add to the last one, so F-Off Too contains both F-Off and it's secondary puzzle game, "That Blocks into a Hole Game" game..

Since I really couldn't come up with decent names for either of these games, they've been given super amazing Over-Translated names, using this link that Spinal posted ages ago.

Sorted!

Enjoy your shape sorting!

Current currencies one forms of the category!


-=-=-
''Load, Next List!''
Thu, 01 May 2008, 08:43
Dabz
Heres one I made earlier... probably a year earlier!

There is a fleet of battleships hidden in the grid, they are either placed horizontally or vertically. The numbers at the side of the grid show how many parts of any ship are hidden (in a row or a column)

The idea of the game is to uncover the battleships in the least amount of clicks as possible, by using the numbers as a guide!

There is only one level on here, though, I've included a level editor so you can make your own,or get someone else too!

Controls: The mouse

www.syntaxbomb.com/forums/attachment.php?attachmentid=64&d=1199753250

Enjoy!

Dabz

P.S. Blitz source only... no binary..


-=-=-
Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 8Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit
Mon, 05 May 2008, 09:16
Jayenkai
A more sensible name, a neater frontend, highscores, and less of the engrish.

Lojigz - Logic/Jigsaw puzzles

I might add some clicky noises!

-=-=-
''Load, Next List!''
Tue, 06 May 2008, 07:11
Pio
This one features a bunch of points and a Bézier curve.

Tracer
Wed, 07 May 2008, 05:38
Jayenkai
I usually switch the workshops over at midnight, but I figured this week's would have to be a wee bit different.
It's a big week, is week #150.

So, I sat thinking for a while, trying to come up with a big #150th workshop idea.
Nothing sprang to mind.

I'm a complete blank.

It's now 12:30 in the afternoon, a whole 12 and a half hours after I'm meant to have posted the 150th, and still nothing.

That kinda sucks, really!

Is it possible that, after 149 workshops, I've finally run out of ideas?

-=-=-
''Load, Next List!''