123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|554|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Off Topic -> Devkit bigger than Games

Thu, 25 Feb 2016, 01:27
Hotshot
Visual Studio Express Need 14GB !!! Most overbloat software !
Thu, 25 Feb 2016, 01:27
GfK
no biggie. most games are more than that and 1TB+ HDs are normal these days.
Wed, 02 Mar 2016, 12:53
Hotshot
Visual Studio Express 2010(100MB) VS Express 2016(14GB) !

VS Express 2010 WIN!

I will installed that!
Wed, 02 Mar 2016, 12:57
GfK
Why not just install Windows 3.1 and be done with it?
Wed, 02 Mar 2016, 13:07
Jayenkai
Don't listen to GfK...
Use Workbench!!
Wed, 02 Mar 2016, 13:36
Dabz
The setup probably needs 14gig to install the package, this is different then what the actual install foot print would be!

It needs to extract stuff into temp folders, probably build things while installing, all that jazz... It doesn't just dump gear on the hard drive and be done with it... With software like that, it's probably a mega complicated process, all targeted for your machine at install time.

The thing is... You can reduce the size of Visual Studio by just installing the bits that you need, if your planning to just work in C++, why install, say, C#? Will you be using SQL, if not... Why install it... If you are going to just install everything that you can from the visual studio setup for the sake of it... Then, don't blame the install requirements... Its a complete package aimed at a vast amount of different programming professionals... Not just one bloke sitting in his house wanting to fiddle about!

Dabz

-=-=-
Intel Core i5 6400 2.7GHz, NVIDIA GeForce GTX 1070 (8GB), 8Gig DDR4 RAM, 256GB SSD, 1TB HDD, Windows 10 64bit
Thu, 03 Mar 2016, 14:58
Hotshot
I have put cutom installed VS 2015 then installed SFML and it work great without messing adding library or whatever is.

What does people think of SFML?
Thu, 03 Mar 2016, 15:49
steve_ancell
Hotshot What does people think of SFML?

I found it easy to get into, I would have gone further with SFML but Blitz kept coming back to haunt me.

If I ever get back into C++ then I'll probably use Allegro rather than SFML. I'm not saying that you personally should not use SFML though as using it will help you to cut your teeth with C++.
Tue, 08 Mar 2016, 12:09
Hotshot
I have managed do windows, colours background, sprites, sound and music so far.

There is good book called SFML Game devolpment by example

There is C# SFML too but there is lack of example on them meaning you are on own figure it out!
Tue, 08 Mar 2016, 14:21
rockford
Hotshot - are you coding in C++ or C# using Visual Studio or something else?

Steve: Isn't SDL (2.0) the de facto library for C++ now, rather than Allegro?

I really must find time this year to dip my toes back into the C++ waters - it's been way too long.
Tue, 08 Mar 2016, 14:44
Hotshot
I am using VS 2015 with C++ and SFML

There is some C++ SFML Book like

Game development by example( bit advance as teach you class and gameframe work as you will be able focus on game more( once you have setup gameframe work every time meaning quicker development)

SFML Blueprint

SFML Essentials

Procedural content generation for C++ Game Development(there is RPG game made when you learn them!)


SDL? that more of like C Language

Allegro? There is Allegro 5, not sure about on how setup thougt but there is tutorials on youtube!
Tue, 08 Mar 2016, 17:29
steve_ancell
rockford Steve: Isn't SDL (2.0) the de facto library for C++ now, rather than Allegro?

I'm not sure but possibly.