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Socoder -> Nintendo Gaming -> Switch 2

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Thu, 26 Jun 2025, 00:41
Pixel_Outlaw
It still amazes me how many people think batteries have infinite rechargeability.
I worked as a VP for the IT dept for 4 years and people always brought me their work laptops confused that after 4 years would not take a charge.

I will never purchase a game console I can't replace the battery in.
Thankfully I did my homework for the Switch 1.

iFixit is an excellent site to find out just how repairable electronics are. Worth a bookmark if you plan to keep anything over 5 years these days.
Thu, 26 Jun 2025, 01:15
Jayenkai
Hopefully it won't need a factory reset, but I think if it did, I'd probably rather buy Mum a Switch 2, if I'm honest. If nothing else, it seems to be connecting to the controllers better from across the room! We haven't had any weird issues where the bluetooth glitches, like we had with the original.
It's not "too" noticeable in most games, but it's quite pronounced when playing Puyo Puyo Tetris, I guess because that requires more precision... Twitch gaming, and the like.
Or maybe the poor little bluetooth's worn out after all these years

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Mon, 30 Jun 2025, 11:47
Jayenkai
For those interested.
No audio, and kinda slow frame rate..

Play Video


Could not activate JSE.

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Mon, 30 Jun 2025, 14:21
spinal
What magic is that?
Mon, 30 Jun 2025, 14:29
Jayenkai

View on YouTube
Fri, 18 Jul 2025, 03:19
Jayenkai
I managed to squeeze in about an hour of Donkey Kong Bananza last night. (Battery got to about 87%)
I played enough to reach level two, and my initial impressions are..

1. Gosh, it really is apparent that this is the Super Mario Odyssey team. It feels extremely familiar!

The controls feel a teensy bit wrong on first play. I'm sure I'll get used to them, but at least there's a logic to them..
A is your jump button, whilst the three other face buttons are "Dig"
B digs down, X digs up and Y digs in front of you.
That's nice.
That's reminiscent of a certain game having two jump buttons..
I reckon they pinched that..

Right trigger grabs things, and then you can either tap to insta-throw, or hold to aim, which works really well, but can be a little RSI-triggering because I'm doing thumb and finger quickly, (grab (Trigger) , jump (A), throw (Trigger) ) whilst also having to aim with the right thumbstick. Hmmm..
I might see how easy that is to change in the settings.


2. The voxel landscape/destruction on the first level felt exactly as I expected it to feel. If you've played No Man's Sky and used the terrain tool, it feels a LOT like that. Except once I reached level two..
.. Very very soon after reaching level two..
Another game sprang to mind.


Worms 3D, anyone?

I'd forgotten that that used Voxel destruction to work, and as soon as I saw the familiar landscape, it brought the whole game back to mind.

I miss that game.
I wonder if it's still playable on my current setup?
Hmm..

The goal of each stage seems to be to "destroy the big blob thing", which involves defeating the boss that guards the key, then using the key and destroying the blog thing. Or at least, I've had to do that a couple of times, so I think that's it. Maybe there'll be different objectives the further you go.
There's also a myriad of bananas scattered around, in an almost identical way to how the Moons were in Odyssey, and the gameplay is about navigating the level in much the same way, except this time you get to smash things up as you go.

So far : Enjoyable!

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Fri, 18 Jul 2025, 06:37
therevillsgames
I’m finally playing Zelda Tears of the Kingdom… got the S2 update runs really smooth. Controls are a challenge but slowly getting there…
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