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-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|732|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Blitz -> Scrolling tiles

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Tue, 16 Apr 2024, 14:38
spinal
I'm struggling to decide if the glasses should match the sprite, or be more clear...




I think clear glasses....




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Tue, 16 Apr 2024, 18:24
Jayenkai
Hmm... I think I prefer the transparent lenses..
Wed, 17 Apr 2024, 01:16
therevillsgames
I thought they were safety glasses 😂
Wed, 17 Apr 2024, 01:28
cyangames
Very nicely made!
Wed, 17 Apr 2024, 03:37
steve_ancell
Clear glasses seem more natural looking on the character.
Wed, 17 Apr 2024, 11:54
spinal
Not sure at all about intersection of dialogue screens and such. I'll just try a bunch of stuff and see if anything works.

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