-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|628|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Link Home -> Help/Tutorials


 
Pakz
Created : 02 March 2017
Edited : 08 June 2017

Vector Tutorials/Help page.

Page with various(html5) vector help/info.

https://cromdesi.home.xs4all.nl/html5/vectors/index.html
A couple of days ago I recieved a book called '2d game collision detection' In it was a chapter on vectors.

To learn about vectors I started creating html5 programs of the various vector functions. I uploaded a set to a page on my website.

The html5 programs show some info on the particular vector function/feature like 'rotation' and shows some random data.

Vectors in the case of the mentioned book can be used for collision detection. But also for more things like geometry. If you understand some or more of vector math you will probably be able to create particular effects more easily.

Maybe these html5 programs will teach you a thing. I already learned a couple of things myself!

 

Comments