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Socoder -> Blitz -> height map on sphere possible?

Fri, 28 Mar 2008, 20:11
Orion Pax
Is it possible to give a sphere a height map in blitz3d?

Fri, 28 Mar 2008, 21:10
Mog
any mesh is deformable in blitz3d, its the matter of wrapping the heightmap on a plane idea into a spherical coordinates. look into the SURFACE commands in modifying a mesh. to answer your question: nativly, no, but the tools are there.

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Tue, 01 Apr 2008, 10:59
mindstorm8191
Mog is right, after all, Blitz (and all 3D libraries) merely represent spheres as a set of triangles.

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