123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|113|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Festive Threads -> Advent of Creativity - 2018

Page : 1 2 3 Prev 4 5 Next
Mon, 17 Dec 2018, 16:52
shroom_monk
Day 17: A very quickly put together bauble. I was hoping to have time to figure out how to make it all shiny and reflective in the Cycles renderer, but alas ran out of time. Perhaps that's tomorrow's task!

> Reveal 🔎

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Mon, 17 Dec 2018, 17:24
Jayenkai
Absolutely. Gotta have shiny baubles..
Good luck! (In Real3D on the Amiga, shininess was part of the Material.. not sure if that helps!!)

Day Eighteen


AL is musical, still!

: Download

Meanwhile..

> Reveal 🔎

-=-=-
''Load, Next List!''
Tue, 18 Dec 2018, 05:41
cyangames
Probably going to have to bow out of this sadly. At least from my original intentions anyway, home life has gotten particularly busy of late in the run up to christmas, along with my newly found gym and other habits I've not found much time for coding of late.

Will see what I can accomplish before chrimbo still.

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Tue, 18 Dec 2018, 06:33
Jayenkai
Yeah, family time certainly becomes the default in the run up to Xmas.
Time for relaxing and being one of the guys.
Enjoy your Xmas

-=-=-
''Load, Next List!''
Tue, 18 Dec 2018, 16:58
shroom_monk
I definitely feel you there rychan. There's never enough time in a day!

I've only had about 20 minutes spare today, so I tried to figure out how to make my bauble look more reflective. After a bit of fiddling with the Blender Cycles material setup, I ended up with this mess for Day 18...

> Reveal 🔎

It's some hybrid attempt at mixing a glossy shader with the original texture and a glossy shader with my crappy skybox as an environment map, but it's quite clear I have no clue what I'm doing. I've subsequently found some proper instruction online, though, so perhaps I can learn to do this properly when I have more time.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Tue, 18 Dec 2018, 17:06
Jayenkai
I bet if you change the skybox texture to a Xmas tree texture, it'd look way better. It just looks weird against happy cloudy skies (or whatever that is!)

Day Nineteen


AL is making more Choons!
: Download

Meanwhile..
> Reveal 🔎

-=-=-
''Load, Next List!''
Wed, 19 Dec 2018, 17:00
shroom_monk
Day 19: Another short on time evening, so here's a real quick, 20 minute christmas cracker.

> Reveal 🔎

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Wed, 19 Dec 2018, 17:15
Jayenkai
That's a very shiny cracker!

Well done

Day Twenty


AL is sad that his choonage is nearly over.
: Download

Meanwhile..
> Reveal 🔎

-=-=-
''Load, Next List!''
Thu, 20 Dec 2018, 17:05
shroom_monk
Sadly nothing from me tonight, as I've been doing allllll the furniture moving that didn't happen on Sunday due to illness. About to take the last van load now! Hopefully regular service will resume tomorrow.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Thu, 20 Dec 2018, 17:17
Jayenkai
Good luck with the move!
Thu, 20 Dec 2018, 17:26
Jayenkai

Day Twenty One


: Download

Meanwhile...

> Reveal 🔎

-=-=-
''Load, Next List!''
Fri, 21 Dec 2018, 17:03
shroom_monk
Those are some lovely creatures Jay. I do enjoy the various things your sprite generator can now make.

We've now moved all our stuff over, and I've found a spare half an hour to throw something together. But then it took me a while to figure out how to get a portable wifi hotspot going on my phone (because I mispelt the password in the setup without realising...) so this is a few minutes late.

Day 21: In honour of moving to a new house, here's a key! Didn't have time to make the geometry as detailed as I'd like (there's no hole for a keyring - eep!), but the broad features are there.

> Reveal 🔎

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Fri, 21 Dec 2018, 17:14
Jayenkai
\o/yeay\o/
Congrats on your move.
Pics??!

Day Twenty Two


: Download
ALs choon for the day.
I stupidly posted the wrong choon yesterday.. here's what that should've been.

: Download

...meanwhile..

> Reveal 🔎

-=-=-
''Load, Next List!''
Sat, 22 Dec 2018, 13:12
shroom_monk
Thanks Jay. Everything is a mess of half-unpacked stuff and half-re-assembled furniture right now, but perhaps there shall be a picture or two once things are more assembled.

Day 22: As we near the end of our advent of creativity, here's an advent calendar for us to put all our things in.

> Reveal 🔎

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 22 Dec 2018, 15:14
Jayenkai
Dang!
Is that one large texture, with opened areas, or is each one its own little texture!?

-=-=-
''Load, Next List!''
Sat, 22 Dec 2018, 17:10
Jayenkai

Day Twenty Three


AL continues!
: Download

Meanwhile..

I spent SO long, today, trying to figure out file-saving in Emscripten, that I left myself only about an hour to "create"..
Ho hum..
More Sprite Generating!

-=-=-
''Load, Next List!''
Sat, 22 Dec 2018, 20:52
Pakz

View on YouTube

Only my third entree. Seems I can not get myself very productive. But I got to drain a lot of battery from the ipad for this song. It ended up a little bit less happy than intended.

There is a sale for the instruments. I am thinkihg of getting a drum gadget.
Sun, 23 Dec 2018, 02:29
Jayenkai
Spoooooky!!!!!
Sun, 23 Dec 2018, 10:36
shroom_monk
Jayenkai Is that one large texture, with opened areas, or is each one its own little texture!?


I UV-unwrapped the whole mesh so it's one large texture. That's what ended up taking most of the time, because I decided I wanted to try and be clever and have the whole front face unwrap to a single square, so that way I could draw a pattern for the whole front face and have it open up on the doors just like a real advent calendar. This was harder than I anticipated! But then, after all that effort, I didn't go and do a pattern for the whole front face to take advantage of this...

The unwrapped UV map looks like this:


And the texture for my image yesterday, based on that UV map, is:


All the little inlays are along the top of the image, and are just filled grey.

To demonstrate the fancy doors effect that this UV unwrapping lets me do, here's a different texture and its matching render:



You can see how the various bits of the tree fold out onto the opened doors, just like a real advent calendar.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sun, 23 Dec 2018, 10:44
Jayenkai
That's awesome!!!
Sun, 23 Dec 2018, 12:52
shroom_monk
Day 23: Here's (an attempt at) a bell.

> Reveal 🔎

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sun, 23 Dec 2018, 15:30
Jayenkai
Good bell! Nice bell curves!!
Sun, 23 Dec 2018, 17:14
Jayenkai

Day Twenty Four?!

End of Advent. *sadface*

AL continues his creations!
: Download


Meanwhile..
> Reveal 🔎

I've still got two more ALChoons to post, so I might keep going until Boxing Day.

Merry Xmas, everybody!
And thanks for joining in

-=-=-
''Load, Next List!''
Mon, 24 Dec 2018, 05:15
Pakz
Wow, that went by fast. I did manage to do 3 songs. I fell a sleep yesterday before I started no4.

@jayenkai
Have you seen this keyboard? Yesterday I got served a video on youtube showing new models of this Roli series. I just found it connects without cable to ipad. Maybe you'd be interested also for your music?


View on YouTube
Mon, 24 Dec 2018, 05:24
Jayenkai
Nah, I'm not buying more physical instruments.. I'm shit at them!!!

-=-=-
''Load, Next List!''
Mon, 24 Dec 2018, 12:02
Jayenkai
Merry Xmas, everybody

ALs festive choon, featuring @McFunkypants
: Download

And I made some lovely lights, to help celebrate.

There's also a new colour palette option in the sprite generator. Ooooh, fancy!!


(I posted this in the wrong thread, earlier. I'm not drunk!!!)

-=-=-
''Load, Next List!''
Page : 1 2 3 Prev 4 5 Next