-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|647|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Cower

Comments

5th May 2013

For placeholders, I either return a neutral value or crash the application when they're called. I will also occasionally throw this in them:
[code]void somethingUnimplemented()
{
#warning somethingUnimplemented() has not been implemented
// Possibly ca*snip*


Cower

Comments

5th May 2013

Most of my comments fall into a few categories:
[ol][li]Implementation details that aren't entirely clear at first glance. These tend to just be things like "hack," as in the following example, where the 'why' isn't immediately clear:
[code]// Hack: can'*snip*


Cower

Graphviz

4th May 2013

Sucks


Cower

Lines

4th May 2013

I'm pretty sure line counts aren't a competition and mostly just a headache due to me being unable to remember what everything does. If I could have everything in under 1,000 lines, I would.


Cower

Brew's Up

1st May 2013

We call those hipsters. Don't make eye contact with 'em, for if you look long enough into the void...


Cower

Brew's Up

1st May 2013

Ridiculous that you'd pay that much for a few cups of tea, really. It doesn't cost that much to get a load of tea bags (or whatever form folks prefer - I just using bags of Twinings stuff).
Seriously, if you order a 20-pack of bags off Twinings site, it's*snip*


Cower

Brew's Up

1st May 2013

I really ought to get back into the habit of drinking tea in the morning. Might make me less likely to hate everything that follows, like the 70-year-old obese shoppers at my grocery store.


Cower

Pirates Destroying My Game!

30th April 2013

[quote] There is no way you or the devs can rightfully assume the intention of any of the downloaders was piracy. Nothing on the torrent said it was a crack or pirate copy.[/quote]
It says nowhere on the torrent that it's a cracked or pirate copy?
(Imag*snip*


Cower

Pirates Destroying My Game!

30th April 2013

63926BCE: What you don't understand is that they didn't tell people downloading it that they weren't pirating it. These people went into it with the understanding that by downloading the game, they were obtaining it illegally. Ergo, regardless of actual le*snip*


Cower

What's Your Name?

30th April 2013

I have yet to find another Noel Raymond Cower, though after 23 years, I did find a second Noel Cower. We are multiplying, but slowly. In general, if you Google for my name, Google thinks you misspelled Noel Coward. And, though I have no idea why, a lot of *snip*


Cower

Pirates Destroying My Game!

30th April 2013

What happens when 83958AD misses the hypocrisy and irony of pirates complaining about a game not working because they pirated it? I call him a fool.


Cower

Top-Down Shadow Hack

28th April 2013

(Note: copy/pasted this from Google+ because nobody reads Google+ and I'd originally shared it privately.)
So I had this brilliant idea for doing 2D shadows in a topdown thing. While I was playing Teleglitch earlier, or the beta demo thing for OS X anyway*snip*


Cower

Drinkiepops

27th April 2013

Well, I certainly did a lot of coding while drunk last night.. And wrote a blog post. I can’t find anything drastically wrong with either, though.


Cower

Material Loading

26th April 2013

Done.


Cower

What Have You Done? - April 2013

24th April 2013

This post is evidence that I don't know how to be concise.
Ups
What did you get done this month.
[*] Sort of added GLFW_CURSOR_HIDDEN support to GLFW.
[*] Added a handful of things to my engine, including: console commands/variables and the console pan*snip*


Cower

Melman vs Android

20th April 2013

Well, yeah, the documentation mentions that. Plus it doesn't use the JVM, so it's not like it'd support 1.7 anyway.


Cower

Melman vs Android

20th April 2013

Do you have any specific information on that? e.g., Logcat results, error codes, etc? 'Cause I'm going to bet you're forgetting something obvious.


Cower

I Done Won A Thing

19th April 2013

Like a poet


Cower

Crazy idea

19th April 2013

No. If I wanted to read source code I'd do it in Xcode so I could jump between definitions and retain a history of said jumps and view callers and callees easily and so on. Books are not good for this. Books are only good at cached access (aka bookmarks).


Cower

The Science of Computing

17th April 2013

Glad I never had anything like that in the CS program before I left it. That said, there were plenty of other issues — enough to make me go my own way in terms of CS education.


Cower

Use the Sauce, Luke!

17th April 2013

Just have to know how to use the vinegar. It's like the force, but way more potent and way harder to master.


Cower

Repurposing A Lexer

15th April 2013

Take some sad code and make it better


Cower

Critics trying to kill Ouya before it even comes out properly.

14th April 2013

I personally have no interest in the Ouya. It's bad phone hardware in a tiny box pretending to be a console, and it's doing a lousy job of hiding it since all the games are bad ports of Android phone games. The fact that they went with Android for the OS i*snip*


Cower

"I want to try making that"

2nd April 2013

Those moments when you’re playing a game and think ’’I want to try making that’’ then feel discouraged because it was already made.


Cower

SQLite Database

31st March 2013

No, they aren't. An SQL file is a series of SQL statements in text.

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