-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|689|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Blogs Home -> Blogs


 
Pakz
Created : 28 December 2019
 

Leather bags and weapons pixelart practise





Did more pixelart. This time I started doing several weapon icons based on a reference. These went pretty well I think.

I also started watching more tutorials on how to do shading. I watched a couple of hours in total, though not really getting breakthrough moments of understanding it.
I looked up references of leather bags and started drawing those. This did not went good at all. Most of these in the picture took around 20 minutes per bag.
At the 8th bag it started getting a little bit easier I noticed but later It got hard again.

Leather is one of those things seen a lot in rpg like games. Drawing other leather objects should be getting easier I hope once I have this down more.

With other sprites I got better at it when I did a couple of dozen. Over the weekend I hope to get to do another set of at least 10.

 

Comments