123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|394|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Wednesday Workshop    


Tue, 10 Oct 2006, 16:53
Jayenkai
Wednesday Workshop #070 : The Crate Challenge
Time until Deadline

Week : 11 October 2006
The Reason : Everyone knows that Levels filled with Crates = Lazy Level Designer..

The Challenge : Make a game, any game, but fill it with crates!

Extra Info
Insert your own "Great/Crate" pun here

Weekly Rules/How to Enter
You have until Tuesday Night/Wednesday Morning 00:00 BST to submit your levels. ^ See Deadline Link! ^

Things are starting to come back together. Wed.Workshop is being posted at SoCoder and DevCrunch
Each site's forum should have a Workshop topic for this week.

If you can't figure it out, send it to Jayenkai@Gmail.com and I'll stick it straight onto the SoCoder (Official Wed.Workshop) site.

Entries will be collected during the week, and entered into next week's voting. (If there are any entries..)
All entries will be entered into voting which will take place once a voting system has been organised..

Please try to keep all entries within small file sizes. 2Mb absolute maximum.
Additional Rules are available at the SoCoder (Official Wed.Workshop) site, under the list of previous workshops.

Last Week's Games
Oh, pants!
I'm not ready!!!

Last week we actually had FOUR entries! Four! That's almost a whole handful!

The Socoder topic has no poll.. Because I've been lazy, and haven't added polls to my site, yet...!
The Devcrunch topic does have a poll, so go there to vote for your favourite.

Which one wins, you decide!
Download them all from the Wed Workshop page. Feel free to leave comments on the available entries.

-=-=-
''Load, Next List!''
Tue, 17 Oct 2006, 10:50
mole
I was going to enter this... but i have french oral in for tomorow, IT cw in for thursday and english cw in for friday :S
Tue, 17 Oct 2006, 14:45
tnt23
did anyone enter thru email?

I had an idea, but it would take a few hours and I have about 3 minutes of free time. Ooh, I know if nobody enters...



-=-=-
What if this were not a hypothetical question?
Tue, 17 Oct 2006, 16:25
svrman
I was actually working on one but I couldn't get the collisions to register :/ I was using devils physics engine & his shadow engine as well, running @ about 12fps, it was going to be called cratamari delivery and surely was going to win. *sob*

Oh well, I eagerly await the next challenge

-=-=-
BlitzRSS script back online!
Tue, 17 Oct 2006, 16:32
magicman
yeah, um, here.....




-=-=-
Stuff... Yeah...
Tue, 17 Oct 2006, 16:36
Jayenkai
Aw, damnit, now I've gotta rewrite all my "There were no entries, this week" stuff!

*ehem*

\0/ Yeay an entry!!! \0/

-=-=-
''Load, Next List!''
Tue, 17 Oct 2006, 16:43
mole
Its half term for me next week, so the next one should be a reaaaally fun one to do, so that i will enter cos well all wan me to enter... *cough*...
Tue, 17 Oct 2006, 16:53
Jayenkai
This week's workshop is officially closed. 5 mins early, but I'm tired, so tough!

TNT is disqualified, since his game includes no user interaction, therefore Magicman is just about declared as this week's winner. Although his isn't that much of a game either!

Yeay for Magicman, with his falling crates.

-=-=-
''Load, Next List!''
Tue, 17 Oct 2006, 17:33
HoboBen
Oh, you meant this Wednesday was the deadline!

;-p

-=-=-
blog | work | code | more code