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Socoder -> Off Topic -> Mini C64

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Posted : Sunday, 01 April 2018, 13:13
spinal
It looks more to me that it uses a save state for each games title screen, then it's back to emulated disk loading after that point.

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Posted : Sunday, 01 April 2018, 13:46
Dabz
Nice little thing that, but, it doesnt appeal to me really, I was never on the commodore side of micro's, neither the Amiga's, yeah, I used them around mate's houses, but, I just never bothered with them myself, once I got my 6128, I was pretty much set right into the early 90's, then I discovered Merrydown cider, and that was computers done for me for nearly a decade!

Dabz

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Posted : Tuesday, 25 June 2019, 05:40
Jayenkai

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Posted : Tuesday, 25 June 2019, 06:36
steve_ancell
Hopefully a lot cheaper than the ZX Spectrum Next.
Posted : Tuesday, 25 June 2019, 09:16
Jayenkai
Yeah, but the C64 is a simple emulator, whilst the ZXNext is technically a "new" system.

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Posted : Tuesday, 25 June 2019, 12:29
steve_ancell
I know that the ZX Next is FPGA based, but I'm not sure how that would be more expensive. There still has to be hardware inside of the C64 for emulation to take place. Am I missing the point here, or is the point right in front of me and I'm just not looking hard enough?
Posted : Tuesday, 25 June 2019, 13:13
Jayenkai
R&D. They had to create the Next, decide on specs, get devs involved to test those specs. Things like that.
Making something new is always more costly than .. .. well, the c64s just a clone, really, isn't it..!

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Posted : Tuesday, 25 June 2019, 13:21
steve_ancell
Cheers Jay, that clarifies things a lot mate.
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