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Socoder -> Question of the Day -> QOTD - February 2025

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Sat, 01 Feb 2025, 01:45
Socoder

Question of the Day : February 1st

What risks are worth taking?
Sat, 01 Feb 2025, 02:56
Jayenkai
Buying my original MacMini, paying the dev-fees, launching the original SpikeDislike on iOS..
2011 was a much better time for us indie-devs.
I'm not sure it's worth it, any more. Not unless you've coded a masterpiece.

-=-=-
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Sun, 02 Feb 2025, 02:12
Socoder

Question of the Day : February 2nd

How do you deal with criticism and reviews?
Sun, 02 Feb 2025, 02:38
Jayenkai
Here's some criticism : These are getting repetitive again.

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Mon, 03 Feb 2025, 02:08
Socoder

Question of the Day : February 3rd

What's a memorable "happy accident" in your work?
Mon, 03 Feb 2025, 03:39
Jayenkai
I think the entirety of JSE is a happy little accident!
If Pakz hadn't have posted that "quick Godot example" that frustratingly took about 12 or so steps to run, due to the "amazing" way that Godot's set up, then I never would've been kicked into bothering to make a short scripting language.

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Tue, 04 Feb 2025, 02:23
Socoder

Question of the Day : February 4th

How do you approach conflict resolution?
Tue, 04 Feb 2025, 02:23
Jayenkai
I switch to 320x240
Tue, 04 Feb 2025, 06:28
cyangames
With all the grace of a giant hammer.
Wed, 05 Feb 2025, 01:32
Socoder

Question of the Day : February 5th

What tools do you use for music and sound design?
Wed, 05 Feb 2025, 05:10
Jayenkai
Whatever's around at the time!
I used KORG Gadget on iOS for a long time, but a couple of years ago moved to Ableton.

.. And that goes for both music and sound. Most of the Blippy sounds in JSE were created in KORG Gadget. It's ever so handy.

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Wed, 05 Feb 2025, 08:52
AndyH
POKE 36875,214
Thu, 06 Feb 2025, 00:24
Socoder

Question of the Day : February 6th

What's the best piece of feedback you've received?
Thu, 06 Feb 2025, 00:32
Jayenkai
Best feedback on the whole were both BlastTrax and NeonPlat Adventures whilst in-dev.
Both felt like they were going to be sure-fire popular winners.
Both failed to be popular in the slightest.

... never trust feedback!!!

-=-=-
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Fri, 07 Feb 2025, 00:59
Socoder

Question of the Day : February 7th

What does your ideal day look like?
Fri, 07 Feb 2025, 02:16
Jayenkai


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Fri, 07 Feb 2025, 03:53
cyangames
This sunday hopefully
Sat, 08 Feb 2025, 02:10
Socoder

Question of the Day : February 8th

Do you have any daily routines that boost your creativity?
Sat, 08 Feb 2025, 02:12
Jayenkai
Top Tip : Don't start that shit, it takes over your life!!!!

I'm averaging about 3 hours each day doing blog, pixelart, poetry, and now seem to have slotted in a daily set of song lyrics and an episode of Codas each day, too. True, the AI helps with the last two, but most days I end up rewriting the majority of those, too.

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Sun, 09 Feb 2025, 01:48
Socoder

Question of the Day : February 9th

How do you stay motivated during tough times?
Sun, 09 Feb 2025, 03:46
Jayenkai
Just do something else. Procrastination's great for cheering me up.

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Mon, 10 Feb 2025, 01:33
Socoder

Question of the Day : February 10th

How do you create emotional impact in games?
Mon, 10 Feb 2025, 04:58
Jayenkai

Game Over


Tue, 11 Feb 2025, 01:32
Socoder

Question of the Day : February 11th

What's the most challenging project you've worked on?
Tue, 11 Feb 2025, 02:37
Jayenkai
I can't think of anything recent. Everything's kinda been a doddle of late, if I'm honest. Heck, even JSE was a joy to develop, piecing things together, bit by bit.

The house move? Does that count!?!

-=-=-
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Wed, 12 Feb 2025, 01:01
cyangames
Flap Happy. ASM is an experience.
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