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Socoder -> Web Development -> PlayMyCode - Beta testers wanted

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Posted : Wednesday, 19 January 2011, 15:35
JL235
Evil Roy - I still like the language quite a bit -- for simple games it's a nice blend of Ruby and Blitz, although until it's a little bit more mature I would shy away from a larger project.

I probably agree. It now supports inheritance (although it's undocumented) but it needs sound, line numbers reported at runtime (which is not easy) and modules before I'd consider it being good enough for a big game. That said Space Snake Galaxies is over 3,500 lines so you can build things of a decent size.

Evil Roy - I forgot how painful it was to work in one file -- do you expect to introduce multi-file projects at any point in the future?

Yes! It's partly supported in the backend and DB and a much needed feature. It will definitely be added!

And thanks again for your feedback.

-=-=-
PlayMyCode.com - build and play in your browser, Blog, Twitter.
Posted : Saturday, 22 January 2011, 05:13
bram32
It looks great, man. The language looks very straightforward and I like the site's interface. The sandbox is a good feature. It's cool to see the games people created.
Posted : Saturday, 22 October 2011, 07:43
Hotshot
The Documents is great...

One questions thought...how do you Clear the screen?

I was using this

Clear()

Another questions I like to ask are....I have Ipad 2 now and it not there yet but are you working on it as well?
Posted : Saturday, 22 October 2011, 07:55
JL235
First thanks for the feedback!

For clearing the screen, you just fill it with the colour you want, using the 'fill' command. You also need to pass in the colour you want it filled to. For example:


It can also take an alpha value, such as:

... and you'll get the old frames fading out.

Alternatively, you can also pass in RGB values, like:


Hotshot I have Ipad 2 now and it not there yet but are you working on it as well?

We don't support it yet, but we are working on iOS support!

-=-=-
PlayMyCode.com - build and play in your browser, Blog, Twitter.
Posted : Saturday, 22 October 2011, 08:04
Hotshot
thanks for the tips


We don't support it yet, but we are working on iOS support!


YAY Exciting News
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