123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|436|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Monkey -> Obliteroids

Tue, 18 Mar 2014, 03:57
Krakatomato
So Rob Fearon bugged me enough to get a two player Asteroids clone I'd been working on finished! You can find it as Obliteroids on the OUYA store.

It was really only created as a quick faff around with Monkey so probably has some silly mistakes in there.

Anyway, for anybody interested, here's the source code:

dl.dropboxusercontent.com/u/32204670/Obliteroids_src.zip

It needs the diddy framework to be installed first, but should otherwise compile ok.

I certainly wouldn't go digging in the source thinking - ah, that's how you do that! It's a bit ugly and there's a fair few hacks.

Enjoy!

//Andy
Tue, 18 Mar 2014, 04:32
Jayenkai
A lovely "just right" edition of the game. Nice and hi-def, feels great, spot on!

-=-=-
''Load, Next List!''