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Socoder -> Off Topic -> microStudio

Posted : Wednesday, 18 December 2019, 07:52
Pakz
Found this playmycode like thing posted on discord : Linkage
Posted : Wednesday, 18 December 2019, 07:52
Jayenkai
Eeeeuw.


They've done that thing, like Fuze tried to do, where they've "tried" to make it look like basic, but they've also tried not to make it like basic, and they've ended up with a rather horrible in-between mess.
There are brackets being used, but there's also 'end' where the should be 'next'.
It's .. like.. if you're not doing "for next" then why use words? Why not use those brackets that you used elsewhere and have a for {. . .} instead..

The keywords we grew up with still make absolute sense. There no reason to mess up "for..next" by adding random words inbetween... for loop do. For loop repeat. For repeat loop. For loop end.

Stop making it MORE confusing by making up your own mix of words.

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Posted : Wednesday, 18 December 2019, 09:10
Jayenkai
0,0 is the middle of the screen, not the top left, and you need to figure out all the scaling and stuff for yourself. No help here. screen.width and screen.height are your only help.

.. and y is upside down so +(screen.height/2) is the top of the screen and -(screen.height/2) is the bottom

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Took about 10 minutes trying to figure out why my ball's y position seemed to be fucking up everything and producing tons of errors..
turns out the variable name "by" is not allowed.. Must be used "by" the language somewhere, but doesn't highlight or warn you, or anything. Just breaks!!

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Clicking the tiny "view doc" button at the bottom will open up the docs to let you read what you're trying to do.
But it opens it in the same window, and if you hit the back button it doesn't take you back to your code, but to whatever page is in your browser's history.

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Posted : Wednesday, 18 December 2019, 11:37
Pakz
I have not gone and try it out yet. I did open it on the phone and tablet and it looks like it should work on that also.

I think the coordinate system is that of opengl. It had that kind of system iirc.

The showcase is not that impressive yet. Not sure how long they have been online yet with this studio.
Posted : Wednesday, 18 December 2019, 16:09
Jayenkai
Job Done.

Linkage

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Posted : Wednesday, 18 December 2019, 18:15
steve_ancell
That is satisfyingly fast.
Posted : Wednesday, 25 December 2019, 09:52
Charles
Jay, that's great! A perfect game to play on my phone (and I don't like playing much of anything on it). My sons really enjoyed it, too!
Posted : Tuesday, 20 July 2021, 05:47
Jayenkai
MicroStudio is now OpenSource

GitHub Link

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