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-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|584|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Console Coding -> SecondBASIC - MegaDrive Dev

Sun, 12 Sep 2021, 11:55
Jayenkai
SecondBASIC : Basic for MegaDrive dev? Linkage

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Sun, 12 Sep 2021, 11:55
PHS
Wow that looks awesome! I would love to make a game for an old console.
Mon, 13 Sep 2021, 08:17
cyangames
Sounds nice


GBDK is pretty easy to pick up an play about with if you fancy making some Gameboy stuff also

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Web / Game Dev, occasionally finishes off coding games also!
Wed, 15 Sep 2021, 07:44
Jayenkai
Can't grapple a starting point with this language.
Doesn't help that the examples are absolutely mindnumbingly useless.
I mean, sure, the example shows how to use the command.. But..

AddSprite "example"

No.. That's NOT how an example's supposed to work..
The example should show you how to actually use something, not just that you can write a single line.
Grrr..

How do I set the image that's supposed to be in the sprite?
Where do I load the image?
What format should the image be in?
Where should I put the image?!
ANYTHING!!!
LITERALLY ANY INFORMATION AT ALL!!!

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Wed, 15 Sep 2021, 07:59
steve_ancell
@Jay:
Yeah, looks like gibberish to me too.
Wed, 15 Sep 2021, 08:01
steve_ancell
<height> Required. This is the sprites height in tiles. Valid values are 1, 2, 3, and 4
<width> Required. This is the sprites width in tiles. Valid values are 1, 2, 3, and 4

I've never known sprite dimensions to have maximum values like that before, the only bit that makes sense is that it returns an integer as a handle.
Wed, 15 Sep 2021, 08:04
steve_ancell
Fuckin' Hell, that documentation is pants!
Wed, 15 Sep 2021, 10:25
PHS
haha
Wed, 15 Sep 2021, 12:19
rockford
It's like BlitzMax all over again!