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Socoder -> On Topic -> Swift playgrounds 4.0 (apple's ipad programming suite)

Fri, 17 Dec 2021, 02:02
Pakz

Swift playgrounds 4.0 (apple's ipad programming suite)


I just noticed Swift Playgrounds was updated to version 4.0. This is apple's own development suite for getting people(children) to learn how to program using their ipads. It does not seem to work on iphones.

I read it is now up to the level where you can now develop complete apps or games for the ipad(iphone?) I just tried the brickbreaker tutorial and you can directly compile and play it.

It uses apples own programming language. Has a bunch of tutorials and can be connected to external feeds of tutorials manually.

https://www.apple.com/nl/swift/playgrounds/


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Fri, 17 Dec 2021, 05:00
Jayenkai
I keep looking at this, and wondering if I should try it out.
At the end of the day, I'm a long way from the days when I would "write once, run once". Nowadays I write in Javascript specifically so that the end results can be played on as many devices as possible.
The idea of focusing on just iOS isn't something that's tempting me, any more.

-=-=-
''Load, Next List!''
Fri, 17 Dec 2021, 07:15
Pakz
I have been trying to get into it for a couple of hours. I can not make any sense of it. The documentation is very unusable. No examples. Just a handful of examples/tutorials in the app itself.

I found some code to display a rectangle and this took like a dozen lines to get it to show this. Online I can find no real useful things either.

It seems like it requires a long road to be able to get things done. It is no basic.

Being able to get apps ready for ios/ipados is a plus. And there really is no large amount of great games on ios. I was looking at what they had and found that old pinball game emulated from a amiga emulator and a cybernoid game. But it still looks like a mammoth task to get started with ios.