123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|146|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> In-Development -> SpikeDislike in VR?

Posted : Sunday, 25 September 2022, 01:59
Jayenkai
I mean... you know.. could probably do that.. *shrugs* Linkage

-=-=-
''Load, Next List!''
Posted : Sunday, 25 September 2022, 01:59
rockford
And it works. Mostly.
Posted : Sunday, 25 September 2022, 02:07
Jayenkai
Todo list.
1. Most of the actual gameplay.
2. Fixing the camera so it always goes around the ball, rather than how it currently works.
3. Figure out how to do VR controller inputs.

Surprised I got this far, if I'm honest..



-=-=-
''Load, Next List!''
Posted : Monday, 26 September 2022, 04:05
rychan
That's pretty dang awesome!
Posted : Tuesday, 27 September 2022, 17:33
HoboBen
That's really cool.

Dunno if you're done with the AR mode but for me it only worked for a split second before going back to a black background

P.S. VR invisible munky next

-=-=-
blog | work | code | more code
Posted : Tuesday, 27 September 2022, 17:55
Jayenkai
Invisible Munky in AR, with lines dragged in between your desk and your chair and such!?
That'd be fun!

I wouldn't even know where to start, coding that!!!

-=-=-
''Load, Next List!''