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Socoder -> In-Development -> SpikeDislike in VR?

Sun, 25 Sep 2022, 01:59
Jayenkai
I mean... you know.. could probably do that.. *shrugs* Linkage

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Sun, 25 Sep 2022, 01:59
rockford
And it works. Mostly.
Sun, 25 Sep 2022, 02:07
Jayenkai
Todo list.
1. Most of the actual gameplay.
2. Fixing the camera so it always goes around the ball, rather than how it currently works.
3. Figure out how to do VR controller inputs.

Surprised I got this far, if I'm honest..



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Mon, 26 Sep 2022, 04:05
cyangames
That's pretty dang awesome!
Tue, 27 Sep 2022, 17:33
HoboBen
That's really cool.

Dunno if you're done with the AR mode but for me it only worked for a split second before going back to a black background

P.S. VR invisible munky next

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Tue, 27 Sep 2022, 17:55
Jayenkai
Invisible Munky in AR, with lines dragged in between your desk and your chair and such!?
That'd be fun!

I wouldn't even know where to start, coding that!!!

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